![]() ![]() I was able, however, to get an apitrace with DXVK - I hope it will prove sufficient to shed some light on the matter. To add insult to injury, I'm unable to get an apitrace with WineD3D, since the process makes the game crash right from the start. To be honest, I was rather surprised when it crashed, and delayed reporting this until I was sure it wasn't something I did wrong, because all the other Unreal Engine 2 titles I've run this way so far performed admirably (Unreal Tournament 2004, Advent Rising). īut starting a new game works only with WineD3D.īeing an Unreal Engine 2 title, I've used d3d8to9 to patch it into DXVK and later into WineD3D, to confirm it works with the latter. ![]() Skipping them gets you on the main menu both with DXVK. The intro videos have to be skipped because they get stuck while playing, but that's a Wine problem. You do not need to download the patch if you are using these distributors. As we read in the Advent Rising beta article, there were a lot of stuff planned for the game that never made it into. This does not happen with WineD3D, of course, hence the bug report. Steam and GOG installations now come with Advent Revising v2.0 Full installed by default. ![]()
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